Engrish
Patch
*translation is just a translation. everyone translates differently. everyone
even writes differently.
some people have a good writing skills, some don't. well...I don't have good
writing skill, so please understand.
Note : I(ChangeV) don't have free time anymore.. Most of the works are done
by my brother JawsV
Engrish patch
ver. 009m Event/Request 5 ( door of heart )
/ all menu and stuff
ver. 008 townspeople / misc fix
ver. 007 Event/Request 11 ( Hammer )
ver. 006 Event/Request 10 ( Tina )
ver. 005 Event/Request 4 ( monster fish )
ver. 004c Event/Requests 1 ( Arisa ), 8 ( Funk
), 2 ( Gourmet )
ver. 003a until ( Arche )
ver. 002 until ( leaving house )
ver. 001 until ( user control )
ver. 000 until ( intro )
Nov / 02 / 2005
finished Event/Request(#5)
translated menu,items,skills,enemies,descriptions,attitudes,etc.etc..


is mirald(millard) pregnant? hmm..
Next : he he he...
Aug / 26 / 2005
finished attitude and description.
Next : some more...
Jun / 26 / 2005
finished skill description.
Next : doing things
May / 23 / 2005
finished enemy name and skill name ( using lots of abbreviation )
Next : fine tuning
Apr / 12 / 2005
finished costume description.
Next : something else
Apr / 04 / 2005
finished item and description.
Next : costume description
Mar / 25 / 2005
nd1e_008.zip - townspeople / misc fix
menu_12.zip - lots of menu and battle menu are
translated / misc fix
If you are too lazy to apply 2 patches, use this already-combined one.
nd1e_008_and_menu_12.zip
Item names are done, planning on item description.
Mar / 22 / 2005
nd1e_007.zip - Event/Request 11
Feb / 24 / 2005
nd1e_005.zip - Event/Request 4
Feb / 21 / 2005
nd1e_004c.zip - Event/Requests 1, 8, 2
Oct / 19 / 2004
nd1e_001.zip - until ( user control )
Nov / 01 / 2003
Finished translating almost all townspeople and objects in AC.4408.
Because of space limitation, Valhalla village is now VALHLA.
Next : 4 statues in Witch Tower...
Oct / 16 / 2003
finished Event/Request(#11)
Event/Request #11
Now, first world is pretty much... playable (^_^)
next : planning on something.
Oct / 11 / 2003
finished Event/Request(#10)
Event/Request #10
next : planning on Event/Request #11.
Oct / 07 / 2003
finished Event/Request(#4)
Event/Request #4
next : planning on Event/Request #10.
Sep / 28 / 2003
finished first 3 Event/Requests(#1, #8, and #2)
Event/Request #1
Event/Request #8
and already done the song part for Event/Request #9
Event/Request #2
next : planning on Event/Request #4.
Aug / 13 / 2003
finished majokko tou(witch tower). will leave question part alone.


next : planning on Event/Request #1.
July / 21 / 2003
Progress : super slow... because JawsV is too busy working on retouching
of Saint Tail LD#8 cover art scan.(He is trying to finish all the scans before
the Releasing of Kaitou Saint Tail (J)DVD Box 1)
I got GameBoy Player about a week ago(black US version) and Ikaruga(fun,
but not that great).
Anyway, my GB-Xchanger is broken, so I can't test my patch on real GameBoy
or GameBoy Player...
Here are some screen shots of ND1 on GBP.
July / 3 / 2003
I bought old JavaScript book at the mall and made some useful utility for
JawsV(since he can't use keyboard due to his illness)

It will speed up a lot! click-click-click the links and copy&paste the
text. he he he.
progress so far : working on majokko tower entrance.
June / 18 / 2003
There was a strange bug that messed up the text, but fixed.
Kururu's default name is KURU(for now) KURU! KURU!
and successfully changed parent name input section.
I am not changing all the texts in the game yet. I only change important
stuff.
I am trying not to change pointer as much as possible.
Now, working on Dio and Mel's room.
June / 07 / 2003 (progress : up to credit screen)

Engrish Patch v0.0 (based
on my walkthrough-translation)
because of space limit, I shortened the script even more.( I removed A, THE
for space. I even changed ... into ..)
as you can see, every thing is in uppercase.
and I didn't mess up the names (yet). that means Japanese font is still
there.
I will add more if nothing bad happens. (no problem so far...)